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BATTLEFIELD MOBILE | INDUSTRIAL TOYS

LEVEL DESIGNER

VICIOUS CIRCLE | ROOSTER TEETH GAMES

LEVEL DESIGNER | LIGHTING ARTIST | SYSTEMS ENGINEER

CALL OF DUTY: BLACK OPS 4 | TREYARCH

MULTIPLAYER LEVEL DESIGNER

CALL OF DUTY: BLACK OPS 3 DLC | TREYARCH

MULTIPLAYER LEVEL ART

HALO 5: GUARDIANSFORGE

LEVEL DESIGN | LIGHTING ART | SCRIPTING

  My work is a byproduct of my beliefs and dispositions.  Simply said, I believe in truth - or rather, that truth exists in every medium and art form; that it is waiting to be discovered, studied, and explored.

Design and art, at some point, intersect and form a wonderful union of ideologies that seems to be so infrequently found - and it is to that same degree that I have hoped to instill all my projects with timeless, priceless worth. True value.

Everything I create I do so with the intent to grow myself and further my craft.

I long for this all to be true within collaboration with other like minds who strive to be better, or more accurately - who desire to make something of value.

  Surely game development is not a profession I take lightly. 

 

God Bless.

CHRISTIAN FILIP

Screenshot_2020-02-29_Christian_Filip_on
Screenshot_2020-02-29_Christian_Filip_on
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