BATTLEFIELD MOBILE | INDUSTRIAL TOYS
LEVEL DESIGNER
VICIOUS CIRCLE | ROOSTER TEETH GAMES
LEVEL DESIGNER | LIGHTING ARTIST | SYSTEMS ENGINEER
CALL OF DUTY: BLACK OPS 4 | TREYARCH
MULTIPLAYER LEVEL DESIGNER
CALL OF DUTY: BLACK OPS 3 DLC | TREYARCH
MULTIPLAYER LEVEL ART
HALO 5: GUARDIANS | FORGE
LEVEL DESIGN | LIGHTING ART | SCRIPTING
My work is a byproduct of my beliefs and dispositions. Simply said, I believe in truth - or rather, that truth exists in every medium and art form; that it is waiting to be discovered, studied, and explored.
Design and art, at some point, intersect and form a wonderful union of ideologies that seems to be so infrequently found - and it is to that same degree that I have hoped to instill all my projects with timeless, priceless worth. True value.
Everything I create I do so with the intent to grow myself and further my craft.
I long for this all to be true within collaboration with other like minds who strive to be better, or more accurately - who desire to make something of value.
Surely game development is not a profession I take lightly.
God Bless.
CHRISTIAN FILIP